I was featured on The Game Dev Field Guide, a podcast aimed at beginner and intermediate game developers.
I was invited to talk about whatever I want. I chose to talk about a general truism that’s close to my heart: Nothing is right or wrong in a vacuum, and context matters.
It was a lot of fun and look forward to doing more stuff like this in the future.
I’m sure some of viewpoints will change in the future, but I think it turned out pretty good all considering.
I gave a presentation at Great Lakes Game Expo 2021!
My talk was titled Productivity Workshop: Informing Your Process with Worklogs. It was about how I min-max my productivity so I can work less and do more using a system I call worklogs. It’s nothing groundbreaking but I think the overall process and philosophy behind it is something I don’t see talked about much.
Here’s a slide from the presentation that shows work data from 2020.
You can view the rest of the slides online at sbseltzer.net/glgx2021
ExoCorps was part of the expo trailer reel along with a bunch of other awesome indie games in Michigan: