I was featured on The Game Dev Field Guide, a podcast aimed at beginner and intermediate game developers.
I was invited to talk about whatever I want. I chose to talk about a general truism that’s close to my heart: Nothing is right or wrong in a vacuum, and context matters.
It was a lot of fun and look forward to doing more stuff like this in the future.
I’m sure some of viewpoints will change in the future, but I think it turned out pretty good all considering.
I gave a presentation at Great Lakes Game Expo 2021!
My talk was titled Productivity Workshop: Informing Your Process with Worklogs. It was about how I min-max my productivity so I can work less and do more using a system I call worklogs. It’s nothing groundbreaking but I think the overall process and philosophy behind it is something I don’t see talked about much.
Here’s a slide from the presentation that shows work data from 2020.
You can view the rest of the slides online at sbseltzer.net/glgx2021
ExoCorps was part of the expo trailer reel along with a bunch of other awesome indie games in Michigan:
Howdy! I’m Sam. 👋
At time of writing, I’m a freelance Game Developer/Consultant currently working on ExoCorps for Gingerbred [sic]. You can read more about my work on ExoCorps in my portfolio. I’ll also appreciate it if you check out my Patreon. There’s some free content on there for you to read, but I’ll of course be thankful for any support.
I’m trying out Medium for blog posts and articles which so far have only been available on my website. I’ll probably copy a few over or at least link them in some posts here. I’ll probably cross-post some of…