I was featured on The Game Dev Field Guide, a podcast aimed at beginner and intermediate game developers.

Game Dev Field Guide Logo

I was invited to talk about whatever I want. I chose to talk about a general truism that’s close to my heart: Nothing is right or wrong in a vacuum, and context matters.

It was a lot of fun and look forward to doing more stuff like this in the future.

I’m sure some of viewpoints will change in the future, but I think it turned out pretty good all considering.

If you like what I’m doing take a moment to check out what I’m up to on Twitter and Patreon!

Originally posted on my website

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I gave a presentation at Great Lakes Game Expo 2021!

My talk was titled Productivity Workshop: Informing Your Process with Worklogs. It was about how I min-max my productivity so I can work less and do more using a system I call worklogs. It’s nothing groundbreaking but I think the overall process and philosophy behind it is something I don’t see talked about much.

Here’s a slide from the presentation that shows work data from 2020.

You can view the rest of the slides online at sbseltzer.net/glgx2021

ExoCorps was part of the expo trailer reel along with a bunch of other awesome indie games in Michigan:

If you like what I’m doing take a moment to check out what I’m up to on Twitter and Patreon!

Originally posted on my website

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Sam Seltzer-Johnston

Sam Seltzer-Johnston

Game developer consultant who specializes in all things engineering. Currently working on ExoCorps. Support me on Patreon: https://patreon.com/sbseltzer